Escape from Bardo Manor

Escape from Bardo Manor

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WpMetadataReadComplete Sat, Oct 28, 202353m
On Halloween, Clarke and her friends visit an elaborate haunted attraction with 6 escape rooms. (Rumor has it the house it's in is actually haunted.) In Room #1, they have to defeat an army of warriors from inside a crashed spaceship. In Room #2 they're locked inside a bunker in a mountain. Room #3 is when it really starts to get interesting.
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#107
bellamyblake
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Over the years werewolves and vampires were cursed to roam the world, living eternally, fighting amongst themselves, eventually going into hiding. 97 years later, a selected few of a hundred juvenile adolescences were released back into the world, which were laid into ruins by the human race. Reminiscence of the life left behind. The 100 are now faced to leave the comfort of their cells to this rural planet they called Earth. They are challenged to see if the Earth is survivable. However, nothing ever goes as planned and now Clarke Griffin is faced with many hard decisions to keep everyone alive, while fighting the animal within. What will she do when everything she does is to keep everyone alive is challenged by Bellamy Blake? Can the two find common ground? Or will their animalistic urge compromise each other's leadership?

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