Tibs and Kragle Rock survived Sebastian; but at a cost. Friends and allies died, people crossed lines they might not be able to come back to, and Tibs... Tibs no longer believes there are any lines that can be crossed to make the guild pay for their betrayal. All he needs is enough power and a plan to take the entire thing down. Only, power isn't always what someone thinks it is, and taking down an organization that's been around for so long hardly anyone remembers when it started and has control of all dungeons, except one? Well, that's going to need something of a complicated plan. And until Tibs figures that one out, he's got to deal with running the dungeon, a new leader of the guards, and Sebastian's revenge from beyond death. But that's okay; because if there's one thing ice is good for, it's to fill a young runner with patience and determination. Tibs will get his revenge, and woe to anyone getting in his way.
118 parts