I Woke Up Inside My Friend's Video Game

I Woke Up Inside My Friend's Video Game

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WpMetadataNoticeLast published Thu, Mar 26, 2026
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Fiction
Fantasy
Amid a joyous Christmas celebration, friends Jayson and Nikolai along with their workmates, find themselves in the middle of a storm. Jayson woke up inside his friend's video game, which he soon found out was with him in a cell next to his. They were rescued by Malik, and joined the Imperial Legion, reuniting them with familiar faces, their co-workers and boss: Francis, Nica, and Oscar. Together, they find out that they shared the same last memory, and discover they've been transported to Skyrim in different times. Under the guidance of Oscar and Francis, Jayson and Nikolai venture on exhilarating adventures led by Malik. The Civil War looms, testing Malik's loyalty when Olly, a friend of Malik, and a Dragonborn, enters the scene. A tragic confrontation ensues, resulting in Malik and Oscar's demise and Olly's sudden departure after succeeding in eliminating General Tullius. In the cold landscape of Winterhold. Porcia sends Glenn, Maricar, and Erica on a quest to Pyeath Shadowthorn, unveiling Olly's emotional turmoil. Meanwhile, the mischievous Sheogorath weaves chaos for his amusement. A new vampire lord emerges, thanks to Sheogorath. Sheogorath unites Miraak and the vampire lord. The group of Jayson, Pyeath, and Olly himself embarks on a quest to unravel the truth, guided by the Elder Scroll of Ethereal Harmony. At the iconic 7,000 steps, tensions escalate between Olly and the groups of Pyeath and Jayson. Sheogorath soon reveals his orchestrations, warning of an imminent uprising by Miraak and the new Vampire Lord. In response, the "Frost Fall Alliance" is born, uniting the group against the looming war in Skyrim. They face challenges, mysteries, and internal conflicts, striving to maintain harmony amidst the chaos.
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The God's of Xeno-movia have long died out, killed in the war of races against the Casarns, a brute like race that believed theirselves superior to the God's. Since the death of the God's man has taken up control of the world, dominating it's lands and sending the other races into hiding. The Dwarves hid in the mountains they so loved, the gnomes hid in the hills, the five beast races used large natural surroundings to hide away, the elves, what was left of them, hid behind their dark master's, and the orcs were banished to the scar for refusing to participate in the Gods war. Grall and Grodak, orc brothers born in the scar, had different ways of living. Grall, the younger brother, was born with the gift to speak to those of his tribe that had passed away, he became the chief of the tribe using the elders knowledge to benefit them. Grodak, the elder brother, never much cared to lead, he always preferred to create metal works in a forge. One mistake, that's all it took to force them out of their chosen roles and into another. Grall, the one who made the mistake, was banished from his tribe and forced to wonder the world. Grodak, the one who worked to fix the mistake the most and reclaim the honor that was lost, was made the new chief. Ten years later, the small mistake now hounds at the both of them as they make their way to Whitewater, in hopes they can fix the troubles they have. There they will meet Imp, a genius Dasari/Pyroniam, Adrian, a charismatic human who never backs down from a fight, especially when his friends depend on him, and Tyril, the king of Whitewater, who will send them off to find what they have been searching for this entire time. Disclaimer The Rebirth Algorithm is a product of Jarada Daedre. If you want to play a game of TRA then join us on mrpg, or play a game of your own using the 1e handbook on my page. All art is owned by the respective artist.

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