The Candy Gnome
  • Reads 73
  • Votes 15
  • Parts 6
  • Time 15m
  • Reads 73
  • Votes 15
  • Parts 6
  • Time 15m
Ongoing, First published Feb 09, 2024
Matthew Blake had his misgivings about hiring his nephew, Darryl to work in his office. Before long, Darryl's old problem arose: he sees gnomes in candy machines. As he slipped his money into the slot, the little man in green appeared. Always vocal about his visions, Darryl grew excited and pointed out the gnome to his co-workers. 
Thinking the whole thing was a joke, Alvin Mims started teasing Darryl about the gnome. Suddenly the entire office is in an uproar, much to Matthew Blake's embarrassment.
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OF KINGS AND PAWNS

84 parts Complete

Ray is low on time, luck, and hope; his only chance is an artifact that may not even exist. But upon meeting Landon, Ray is beginning to believe he might find all four. ***** Cambions are doomed to tragedy. They are weak, sickly creatures that rarely live to see their twentieth year. Ray refuses to resign himself to that fate. Upon learning of the Crimson Sheath-an artifact capable of preserving his life-Ray is prepared to fight, steal, and kill to get his hands on it. He is not prepared for Landon. Landon is an orphan with no memories of his parents, the only inheritance left to him a dagger, sleeping in a crimson sheath. Though he has no love of bloodshed and no use for a dagger, Landon isn't about to let Ray take his only link to his forgotten history, even if that means following the cambion past the edge of the world and into the shadow beyond. Content Warnings: Violence, semi-graphic gore, character deaths, profanity, mild drug and alcohol usage, abuse discussed but not shown, and morally-questionable people doing morally-questionable things.