30 parts Ongoing MatureSylfir is a lone druid; a young bounty hunter hailing from the High Forest who has made a life for herself answering calls for aid from the helpless. When the village of Summerfall issues its plea, she thinks it is no different than any other bounty she has taken, but when she arrives, she gets far more than she bargained for.
In the wake of its near-destruction at the hands of an unknown beast, the village has become a confluence of powerful players: a cleric of the gentle but resolute Eilistraee who is unwavering in her conviction, a trio of Uthgardt warriors with unmatched mettle, and a mysterious red-eyed witch who would invite doom on them all. Sylfir finds that she must rally these souls to her side for good to triumph over evil.
But amid the sea of chaos, she chances to find islands of calm as she comes to feel for the village people. Of all of them, however, it is the son of a farmer that she's drawn to. She proves all too susceptible to his easy charm, but with all that is at stake, will she let herself fall for him?
The Rescue of Summerfall is a DnD story set in the Forgotten Realms' Faerûn in the wake of the Second Sundering (1488 DR) and is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
The cover art was painted by me. Please do not use it without my permission (i.e. if you want to make a cover for your story or anything else that is going to be seen by the public. If you want to use it for your character in a campaign, or otherwise something private, then go ahead!).
Enjoy!