Vengeful Vagabonds: Chronicles of the Sword Coast
  • Reads 191
  • Votes 34
  • Parts 14
  • Time 1h 3m
  • Reads 191
  • Votes 34
  • Parts 14
  • Time 1h 3m
Ongoing, First published Mar 10, 2024
Title: Vengeful Vagabonds: Chronicles of the Sword Coast

Set in Dungeons and Dragons' the Forgotten realms, where the echoes of heroes past linger in the air, a new tale begins to unfold. Written by Earl Royce Banzon, with the collaborative efforts of the formidable Vengeful Vagabonds guild members, "Vengeful Vagabonds: Chronicles of the Sword Coast" invites you to embark on an epic journey that will carve its mark in the annals of history.

Set against the majestic backdrop of the Sword Coast, our story follows a band of brave adventurers as they traverse the perilous landscapes with unwavering valor. From the bustling cities to the darkest depths of ancient ruins, they confront daunting challenges, forge unbreakable bonds, and uncover the mysteries that shroud the forgotten realms.

Prepare to be swept away by a saga brimming with action, intrigue, and the indomitable spirit of heroism. For in the heart of adventure lies the true essence of valor, and in the echoes of their deeds, legends are born. Welcome to a world where courage knows no bounds, and the vengeful vagabonds leave their mark upon the tapestry of time.

Art cover by Meynard Lumanta
Story by Wolf5's official Guild members. 
Written by Earl Banzon
All Rights Reserved
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IRON HAND (BOOK ONE): FOR THE GREATER GOOD

24 parts Ongoing Mature

"Iron Hand" begins in the throes of what most stories would consider the final battle. Buren, leading the "Seekers of the Artifact," utilizes the power of the Gauntlet, an ancient artifact for which he sacrificed his own arm and triumphs over the dark lord, ending the undead scourge plaguing the lands. Without a foe to unify them, the alliance of various racial, religious, and political factions begins to unravel. Reluctant negotiations result in an uneasy peace that leaves many dissatisfied, especially Buren. Now feared and distrusted for the power of the Gauntlet, Buren finds no respite. Dark visions he believes to be warnings from the Gauntlet haunt his dreams. However, his fears are dismissed as the delusions of a war-weary mind. Determined to confront this new threat, Buren follows his visions to an ancient mountain, located within the sacred grounds of the Dryads. The distrustful Dryads deny him access. Out of options, Buren infiltrates the Faith, a fanatical human supremacist religious order, becoming their enforcer, their "Iron Hand." As Buren travels, we delve into the backstories of the "Seekers of the Artifact," witnessing his navigation through a treacherous web of intrigue where trust is a luxury he cannot afford. The realm suffers under a despotic king, with whom Buren must ally on the surface, while secretly plotting his downfall. The situation is further complicated by his arranged marriage to a woman harboring her own dark secrets. Literary heroes sacrifice everything for others, but what happens when saving the world requires sacrifices from everyone? When do the ends cease to justify the means?. What if saving the world involves sacrificing innocents, betraying loved ones, and allying with despised enemies? "Iron Hand" is a story of a man who gave everything to save the world once and is now prepared to do so again, even if it means crossing lines he never thought he would. But will he still be hailed as a hero?