The Fantastic Justice Avengers!
  • reads 35
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  • Delen 2
  • Tijd 1h 30m
  • reads 35
  • Stemmen 0
  • Delen 2
  • Tijd 1h 30m
Lopende, voor het eerst gepubliceerd mrt. 23
Peter Parker/Spider-Man is going through a rough patch in his life, since he and Mary-Jane Watson decided to call it quits on their relationship, and he wonders if things will be any different anytime soon. However, he gets word of there being a break-in at the museum, where he witnesses the Foot Clan, alongside Bebop and Rocksteady searching for an artifact. Spidey manages to dispatch Bebop and Rocksteady and manages to hold his own against the leader of the Foot Clan, Oroku Saki, AKA The Shredder, and Spidey even meets the Teenage Mutant Ninja Turtles. After a brief scuffle with the Foot Clan, Peter/Spider-Man meets with the Avengers, who are aware of Peter and Spider-Man being the same person. As such, Spider-Man is given a new costume, and they learn of there being other universes and other locations. Now, Spider-Man finds himself teaming up with the Justice League, W.O.O.H.P, the Center, the Huntsmen and Huntresses of Remnant, the Pro Heroes of U.A City, and other heroes to name a few, as a means of fighting against the forces of evil.
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TMNT: The Game door RadioAppleImp
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Alternate Universe notes: Karai is Shredder's biological daughter. The reason for the foot and Lotus Clans' clashes against each other is different and will be revealed throughout the story. Shredder is more resembling the one from the 1990s cartoon in looks, meaning no burn scars on his face. But he is extremely more competent than that one. Now for the Summary: It's not a dream. It's survival. Michelangelo Hamato and Oroku Saki aren't too concerned about the strange dreams they're having- ones where they work with an 'imaginary' version of the other to defeat monsters or solve problems- at first. The duo are chosen to play a game by someone- or something- only known to them as Game Master. They wake up at the beginning of each level- each a new location with its own objective, atmosphere, and story. And each level is more intense or dangerous than the last. But something they all have in common: Waking world consequences. They learn pretty quickly that they need to work with the imaginary version of the other in order to pass and survive their trials. But as things become harder to explain in the waking world, Saki and Mikey must consider the possibility of these dreams not being just dreams. As they progress in this... game... working together becomes ingrained to the point that even in the waking world, they fall into the rhythm of working together. With the partnership in both worlds forming, neither side is quite sure how to handle the drastic changes in them. But what if these changes aren't really drastic, just no longer hidden? How do the two opposing sides handle the situation? And how are Saki and Mikey going to survive when they have worries in both realms? It's sadism and survival as they try to figure out what exactly they're up against.
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If Souls Return (Then Tell Them I Say Hi) - Tony Stark's Daughter in Gotham

27 Delen Lopende Voor volwassenen

Tony Stark's daughter is lost in Gotham with no way of getting home and a certain Batfamily trying to adopt her. This was bad. Her thoughts were hard to make out with the pain in her head. The last thing she remembered clearly was the stage and then Harley and Peter trying to grab for her. Something had to happen in between then and now, that led her to being dropped on a rooftop. She padded her pockets down and cursed when she realized she didn't have her phone. Any chance of using the emergency credit card she kept slipped inside the case was lost with it. Only her Stark Watch remained, though severely cracked. When she touched its screen, nothing happened. She'd need to find another way to get in touch with her family. Fic updated more frequently on AO3 under If Souls Return (Then Tell Them I Say Hi) by InspirKEN Link: https://archiveofourown.org/works/search?work_search%5Bquery%5D=inspirken