Exploring Schell's Four Pillars of Gamification: A Blueprint for Engaging
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Ongoing, First published Mar 27
In the realm of gamification, where game design principles are applied to non-game contexts to enhance engagement and motivation, Jesse Schell's Four Pillars of Gamification serves as a foundational Framework. Developed by renowned game designer Jesse Schell, these four pillars provide a blueprint for creating compelling and immersive experiences across various domains. Let's delve into each pillar and explore how they can be applied to gamify processes, products, and services.
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