UnderLife

UnderLife

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WpMetadataReadMatureOngoing1h 19m
WpMetadataNoticeLast published Sat, Apr 27, 2024
When you're gifted an anonymous box it could be a head or a ticking bomb. Either it blows your life... or it sets you free. In a world governed by technology how can one keep their humanity alive ? Haunted for years by a promise made to the only one person in the world who cared about him, Benjamin finally decided to take his life back, fighting the traumas heads on by applying, and succeeding, to become police officer in the low and high levels of the new city. As life seems to settle a bit he is called up on an unusual case : a particularly dangerous package was delivered in a megabuilding's mail box. The problem - apart from the package's content and all the blood traces on the mailbox obviously - is that there's a torn handwritten note with it. "some promised to live, others were promised to die" Nobody handwrites anymore, everyone knows that, the clue thus seems useless, but the clock is ticking, lives are at stake and someone managed to find a glitch in the system. What nobody else knows, though, is that Benjamin must hide his terror as he recognizes the writing on the note... for it's his own. Surrounded by potential ennemies, trapped in a highly technological building, Benjamin must find a way out while reconciling his need to put his life on the line to save everyone and his need to hold onto that promise he made : Never Settle for Survival, Aim for True Life.
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The Walk

It wasn't supposed to be like this. All I wanted to do was get on the train and head out to the first day of the rest of my life. School finished, degree obtained, a new job waiting for me, therapy going well. That's how that morning was supposed to go. But it didn't. Instead I'm thrust head first into a world I never wanted to take part in because I'm mistaken for someone else. A EMP goes off in Inverness station, set off by a terrorist group after strange black boxes, with one of them now bio-linked to me. Along with the box is my guide, Charlie, who is supposed to lead me to safety, keep me away from the Burn tell me where to take the box. But the more I travel, the more I realize there's more to all of this than I could possible realize, and what's worse, there's more to me than I realize. Memories long lost come to the surface, making me question what's real and what is just a concoction of my own twisted mind. With each step of my journey, I wonder more and more just what this box in my hand really does, and who I really am. I fear the answers I'll find. Discaimer: I do not own The Walk or any of its characters. The game belongs to Six To Start and Naimo Alderman. This is simply my Walker's pov in the Walk, and I also see it as a To Be A Runner Alternative Universe story.

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