Foreign Gift

Foreign Gift

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WpMetadataReadMatureOngoing2h 7m
WpMetadataNoticeLast published Sun, Dec 6, 2015
The age of humanity has fallen as abomination called the Blood Wolves invade causing the industry to fall back to the age of iron and stream. That is why the people came up with a rule; avoid the wolves or anyone who was is hunted by them, stay away from their hunting grounds, also one critical rule if you cross a Blood Wolf you never run. . But if they have reason to pursue prey....a certain individual wonders into their domain giving the hunt to the hunter. Will the prey survive the hunt or becoming the hunter?
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When the first age ended in the coming of midnight, we bravely fought, and barely succeeded in repelling those dark forces who sought to erase us. And though in the ages since, we rebuilt what we could, much has been lost from before, and after, that cataclysmic event. But still there is much to do. Though our walls may be high, and our defenders strong, the dead still roam the land in unending hordes, while beasts and darklings seek to end our dominance upon Terra. And beneath their feet and ours, the ruins of the first age lie immortal, their secrets waiting for those brave enough to venture forth and reclaim them. It is only by the grace of those who venture out into the shadows that we continue to live and thrive. And few others, are as worthy of praise as the Hunter of the Shadow Falls, even as most would scorn them. Wolf is a hunter: a man with a sharp tongue, a sometimes short temper, and a pair of first age pistols he isn't afraid to use when need be. A hunter of the shadow falls, he has survived many encounters, and seen many things. And while few can find his rough exterior palatable most of the time, few can doubt his skills. Fortunately for most, he prefers to work alone as he hunts for relics, hunts the risen dead, and hunts anything else that may be a threat. And a hunters work is never boring, just as it is never done.

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