Muskets and Carbines
  • Reads 598
  • Votes 38
  • Parts 14
  • Time 1h 45m
  • Reads 598
  • Votes 38
  • Parts 14
  • Time 1h 45m
Ongoing, First published Apr 26, 2024
Mature
The year is 1860, America is about to tear itself apart. Civil war looms over the country. Right when the fuse is about to be lit, A weird gate appears in a small Pennsylvanian town. The consequences of its opening will shake the world, with the appearance of myths and fantasy coming real.

Follow the story of Captain Ryker and the 8th Pennsylvania Dragoons as they cross into a new world. Fighting with carbines and sabers against men in armor and monsters beyond their imagination. Which will prevail? Magic or Gunpowder?
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United Terran in Luminarum by Valkryiez
42 parts Ongoing Mature
United Terran (UT), an international organization that has been instrumental in the unity of the people of the Earth in the 22nd century, has transferred to the Luminarum, a new world that resembles Earth. The natives of the New World have a vast range of civilizations from the Alternative version of the Roman Empire, Viking nations, Arabic Caliphate, Mongol Empire, Chinese Ming Empire, Japanese Shogunate, Spanish Empire, French Empire, British Empire, Third Reich, Soviet Union, and the United States of America. Unlike Earth, the planet boasts an unknown phenomenon to science: Magic. The native nations, which resemble the alternative civilizations in Earth's history, integrated their technology with magic to improve the quality of their technology. Hugo Van Dijks, the Secretary General of United Terran, is the most powerful leader on Earth to lead his people in the new world. He and the United Terran government, alongside International Consortium Companies, created a "Novus Ordo Project" for the prosperity of the people of United Terran and the natives in the world. Despite his best attempts at diplomacy and economic approach, the arrogance and hostility of the natives prove to be an unnavigable barrier. War is the only alternative. "si vis pacem, para bellum," "If you want peace, prepare for the war." What are the policies of the United Terran in the new world? How did they survive in a world infested with magic that defied the science law? What magical wonders will its adventurous citizens find? Can they become a "New World Order" in the new world? Could they improve their technology to advanced space technology with the help of magic? This story is the remake of the same story, "United Terran in New World," with some minor changes. This article contains materials, including but not limited to images, artwork, or content, which may be subject to copyright owned by others.
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Manifest Fantasy

32 parts Ongoing

Captain Henry Donnager expected a quiet career babysitting a dusty relic in Area 51. But when a test unlocks a portal to a world of knights and magic, he's thrust into command of Alpha Team, an elite unit tasked with exploring this new realm. They join the local Adventurers Guild, seeking to unravel the secrets of this fantastical realm and the ancient gateway's creators. As their quests reveal the potent forces of magic, they inadvertently entangle in the volatile politics between local rivalling factions. With American technology and ancient secrets in the balance, Henry's team navigates alliances and hostilities, enlisting local legends and air support in their quest. In a land where dragons loom, they discover that modern warfare's might-Hellfire missiles included-holds its own brand of magic.