Gamer Girl Of The Century
  • Reads 590
  • Votes 79
  • Parts 10
  • Time 2h 25m
  • Reads 590
  • Votes 79
  • Parts 10
  • Time 2h 25m
Ongoing, First published May 05, 2024
Mature
Vivienne, a seemingly normal teenage girl who is a big time fangirl of video games, is in a competition like many other gamer's. The VR headset known as .F.S.I.G has a special crown left behind by the late creator named Noha. The first to make the crown will inherit a fortune and gain control over the entire company in control of the server. However not all gamer's on the hunt are good people with good intentions and Vivienne alongside her online friends will need to work together in order to save the .F.S.I.G server and the lives of others.
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Herrscher Gamer Heroine

22 parts Complete Mature

She woke up to her mother and father calling her down for breakfast as she is now turning six, but she accidentally forced her Quirk Factor to go into shock which should of killed her, but it didn't. It happened again when she was nine and this time, she went into a coma until she was twelve and didn't noticed that she had accidentally kept her parents skulls and turned them into her familiars. She placed on the NerveGear onto her head and got stuck as she was in the hospital still and saw her childhood friend/playmate and she avoids him like a plague as she wants nothing to do with him and made friends with two people after being called 'mama' by four little girls where they all made a guild together and only she figured out who the final boss is where she made only four simple requests to him. Disclaimer: I don't know anything in the story, but the ideas, the plotline and the imagination in the whole thing. The full description is in first chapter.