Calvin, Eden, Sam, and Vey are a group of teens whose love for video games has stuck them tighter than superglue on sandpaper. But it's just not any game...no, it's Safety's Fortress, where players stop creatures of bionic machinery and save the island that they call the Fortress.
The creator of the game is close to his death and it's up to the teens to save his legacy. But to what extent when their "discovery" of the game has them reeled into the fantasy world itself?
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