Phoenix
  • Reads 3
  • Votes 1
  • Parts 1
  • Time 29m
  • Reads 3
  • Votes 1
  • Parts 1
  • Time 29m
Ongoing, First published Apr 12, 2015
Phoenix is the second installment in the Grave Misgivings series. 

It is a paranormal mystery about two strong women in two vastly different eras who experience ‘waking dreams’. Phoenix is the sequel to Awakenings.

“The division between good and evil is a thin grey line” –Steve Maddock

Julie Mahoney lives a fairly normal life in present day Kinglake, Australia. Recently she has discovered that she has been blessed (cursed???) with the gift of seeing and experiencing premonitions of the future. Though her knowledge is rather limited, she has discovered that these premonitions also offer the opportunity for her to change the future. She has also discovered that a little girl named Cassandra has been abducted and remains in great peril. So begins Julie’s quest for knowledge and to save Cassandra-at any cost. What is right and wrong will become blurred as complicated choices will have to be made in order to have any chance of saving the day. Meanwhile, 400 years earlier in Salem during the time of the witch trials Julie’s ancestor, Mary Murphy, is incarcerated, awaiting trial. She is accused of being a murderous witch. All hope seems to have evaporated in a town ruled by superstition and fear. She will have to play the game by their rules if she is to survive beyond this ordeal. The future of both women remains clouded as they search for solutions to the problems which engulf their lives.
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38 parts Complete

Chuck Colt, a cowardly and highly neurotic ghost, must find a way to reunite his soul to his newly zombified body before dawn, lest his (un)death becomes permanent. ***** When Chuck Colt, a neurotic Movie Critic, inexplicably sees his own corpse hanging from a ceiling fan, he comes to the sudden realization that he is somehow a ghost. To make matters worse, his body seems to be moving on its own, and it doesn't like to follow Chuck's instructions. Now, both Ghost and Zombie Chuck must work together in order to find a cure for their undead curse before sundown, lest they get stuck like that for eternity - if one of the city's weird assortment of characters doesn't get to them first. The pair must comb through the magical city of New Orleans, facing multiple obstacles along the way - including but not limited to: werepugs, suicidal vampires, and trigger-happy priests - but the biggest obstacle they face is time. Can Chuck Colt beat the clock to be whole again, or will the Big Easy prove to be too hard to handle? For what is Tragedy, but Comedy - Time? TW: Mentions of self-harm, suicide. Cover by @IAmRodneyVSmith