Project Maelstrom: After Armageddon
  • Reads 17
  • Votes 0
  • Parts 8
  • Time 32m
  • Reads 17
  • Votes 0
  • Parts 8
  • Time 32m
Ongoing, First published Jun 19, 2024
First draft of a now-scrapped story inspired by a game of Worldbox I played back in 2021. I remember spawning in Ice Spires and then this one guy got a fire mage staff and went to town on the ice demons that wreaked havoc across the world.

A lot of those elements in that game aren't really present in the story, and this one's more venting or some shit. Hope it's still fascinating.
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Slide 1 of 10
OF KINGS AND PAWNS cover
Empress of Fire cover
The Queen Below cover
Dark Tides (Kingdom of Bones #2) cover
Relic and Ruin cover
The Rider's Legend cover
Anonymous cover
THE STAR SEEKERS cover
the sable spy cover
THE DANCING GIRL cover

OF KINGS AND PAWNS

84 parts Complete

Ray is low on time, luck, and hope; his only chance is an artifact that may not even exist. But upon meeting Landon, Ray is beginning to believe he might find all four. ***** Cambions are doomed to tragedy. They are weak, sickly creatures that rarely live to see their twentieth year. Ray refuses to resign himself to that fate. Upon learning of the Crimson Sheath-an artifact capable of preserving his life-Ray is prepared to fight, steal, and kill to get his hands on it. He is not prepared for Landon. Landon is an orphan with no memories of his parents, the only inheritance left to him a dagger, sleeping in a crimson sheath. Though he has no love of bloodshed and no use for a dagger, Landon isn't about to let Ray take his only link to his forgotten history, even if that means following the cambion past the edge of the world and into the shadow beyond. Content Warnings: Violence, semi-graphic gore, character deaths, profanity, mild drug and alcohol usage, abuse discussed but not shown, and morally-questionable people doing morally-questionable things.