OCOTILLO
  • Reads 21
  • Votes 0
  • Parts 20
  • Time 3h 8m
  • Reads 21
  • Votes 0
  • Parts 20
  • Time 3h 8m
Complete, First published Jun 26
Mature
In the merciless expanse of the Pasaje de Sangre desert, beyond the borders of Fougère Rouge, a resilient band of rebels fights against a tyrannical regime. DF BENTON returns with the enthralling sequel to "Papavero," plunging readers into a world where defiance and desperation are drawn together. 

Harva, Pymon, Jace, and Hunter have sought refuge in a secluded desert compound, where they've aligned with a burgeoning community of defectors. For months, they've navigated the harsh desert terrain while evading the relentless pursuit of the city.

Following the disposal of Dr. Benjamin Grey, whose revelations to Harava about the city's secrets led to his demise, a new enigmatic figure now commands the hunt. As alliances shift and tensions mount, the group strategizes how to infiltrate Fougère Rouge once more, driven by a relentless quest to expose its hidden truths and liberate its oppressed inhabitants.

In this gripping sequel, DF BENTON crafts a narrative of bravery and sacrifice, where every step toward freedom risks discovery and betrayal. Against the backdrop of a treacherous desert landscape, the battle for liberation escalates, revealing depths of courage and defiance in the face of a chilling new adversary.
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TRA: Brothers Of The Scar

15 parts Complete Mature

The God's of Xeno-movia have long died out, killed in the war of races against the Casarns, a brute like race that believed theirselves superior to the God's. Since the death of the God's man has taken up control of the world, dominating it's lands and sending the other races into hiding. The Dwarves hid in the mountains they so loved, the gnomes hid in the hills, the five beast races used large natural surroundings to hide away, the elves, what was left of them, hid behind their dark master's, and the orcs were banished to the scar for refusing to participate in the Gods war. Grall and Grodak, orc brothers born in the scar, had different ways of living. Grall, the younger brother, was born with the gift to speak to those of his tribe that had passed away, he became the chief of the tribe using the elders knowledge to benefit them. Grodak, the elder brother, never much cared to lead, he always preferred to create metal works in a forge. One mistake, that's all it took to force them out of their chosen roles and into another. Grall, the one who made the mistake, was banished from his tribe and forced to wonder the world. Grodak, the one who worked to fix the mistake the most and reclaim the honor that was lost, was made the new chief. Ten years later, the small mistake now hounds at the both of them as they make their way to Whitewater, in hopes they can fix the troubles they have. There they will meet Imp, a genius Dasari/Pyroniam, Adrian, a charismatic human who never backs down from a fight, especially when his friends depend on him, and Tyril, the king of Whitewater, who will send them off to find what they have been searching for this entire time. Disclaimer The Rebirth Algorithm is a product of Jarada Daedre. If you want to play a game of TRA then join us on mrpg, or play a game of your own using the 1e handbook on my page. All art is owned by the respective artist.