Story cover for Voidborn by CathalAshenhand
Voidborn
  • WpView
    Leituras 431
  • WpVote
    Votos 126
  • WpPart
    Capítulos 35
  • WpHistory
    Tempo 5h 12m
  • WpView
    Leituras 431
  • WpVote
    Votos 126
  • WpPart
    Capítulos 35
  • WpHistory
    Tempo 5h 12m
Em andamento, Primeira publicação em jul 01, 2024
Maduro
In a galaxy where humanity has united under a single banner to explore the stars, Malan hides a terrible secret. Once a promising young officer, he has chosen a life of penance as a low-ranking technician aboard the decrepit Miotov research station. His days are filled with menial, backbreaking tasks and the constant humiliation inflicted by his superior, Beric. But when an ancient Celestial Storm begins to tear a hole in reality and the malicious entities known as the Abyss threaten to emerge, Malan's life once again takes a dramatic turn. He is Voidborn, able to interact directly with the celestial energy in the galaxy and level up both him, and the sentient ship bound to him,

With the harsh realities of his past dogging him, Malan must navigate betrayal, cosmic battles, and the shadowy threats of the Abyss. Can he rise above his mistakes and become the hero he was meant to be, or will the Abyss consume him and the galaxy?

Voidborn is a sci-fi LitRPG saga along the lines of Solo Leveling. New Chapters every Week!
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Damien Vennar used to be a god. As a technomage, Damien had the power to create entire universes. Then, five hundred years ago, he gave it all up. He suspended the nanotechnology in his bloodstream and began to age--and eventually die--like anyone else. For centuries, Damien has lived among those who once worshiped him, his real identity fading into myth and legend. Hundreds of years later, when Ceril Bain finds Damien's old sword buried in his grandfather's garden, he is put on the fast-track to follow in Vennar's footsteps. Over the next six years, Ceril trains as a technomage aboard the Inkwell Sigil, a ship with the ability to travel between dimensions. Just as Ceril is preparing to undergo his Rites and finish his training, the Inkwell Sigil loses power. Stranded in space with no way back home, Ceril and four of his classmates are given their final assignment: go into uncharted territory, find a way back home, and bring back the one person who can fix the ship--Damien Vennar himself. While away, Ceril and his team find themselves in a predicament when they confuse an attempt at first contact with an attack and kill two of the world's winged inhabitants. They are shortly captured and imprisoned, and the only thing keeping them alive is their angel-like captors' belief they may be the subjects of an ancient prophecy about a group of magic-wielding messiahs. But that's impossible. Isn't it?