DELVE NOTES

DELVE NOTES

  • WpView
    Reads 3
  • WpVote
    Votes 0
  • WpPart
    Parts 1
WpMetadataReadOngoing6m
WpMetadataNoticeLast published Mon, Jul 8, 2024
WpInfo
Fiction
Fantasy
A firsthand record of a Dungeon Delvers exploits; An "Alone in the Dungeon" actual-play. [Gameplay Numbers/Cards Drawn will be presented in this style of brackets.]
All Rights Reserved
#3
dungeoncrawl
WpChevronRight
Join the largest storytelling communityGet personalized story recommendations, save your favourites to your library, and comment and vote to grow your community.
Illustration

You may also like

  • Infinite Labyrinth
  • Return to Jorgaldur Volume II: the druid archer
  • Gamer of the Dead
  • Return to Jorgaldur Volume III: blood warrior
  • The lost soul
  • Dungeons & Divebars:  Staying Alive
  • The Goblin Caves: A Tale of Survival
  • Return to Jorgaldur Volume IV: Reunion
  • Ephemeral
  • Tales of Fantasy & Wonder Vol. 1

In the heart of a forgotten realm, where shadows dance and whispers echo through ancient caverns, a new power stirs. This is the story of a nascent dungeon core, a being of pure magical energy, newly awakened to sentience in the depths of the earth. Unlike its brethren, this core feels no primal urge for conquest, no inherent drive to trap and ensnare adventurers. Instead, it is consumed by a profound curiosity, a desire to understand its own nature and the world that stretches beyond its subterranean domain. This is a tale of self-discovery, of a being wrestling with its innate instincts, and the unexpected consequences of choosing a path less traveled. It is a story of conflict and creation, of a dungeon that defies expectations, becoming a place of wonder, rather than mere peril, a testament to the transformative power of choice

More details
WpActionLinkContent Guidelines