Story cover for COTE Random Stuff by Supernova121
COTE Random Stuff
  • Reads 8,927
  • Votes 123
  • Parts 25
  • Time 6h 16m
  • Reads 8,927
  • Votes 123
  • Parts 25
  • Time 6h 16m
Ongoing, First published Jul 21, 2024
Mature
This will be a story of whatever the hell that comes to mind, like reactions, one shots and what not that I can think of for this story and even some AU's. Also a few of my OC's will be in this just as a heads up.
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Thrown Dice [Cote React] by DrippingSoup
8 parts Ongoing
Timeline ->After Volume 3 (Island Exam) In the wake of the island examination, Advanced Nurturing High School implements a novel assessment to evaluate the strategic thinking and psychological insight of its first-year students. Unlike the traditional Year 1 Volume 4 exam, this new test revolves around a six-sided die, reflecting the intricate dynamics among the 160 students. At its core, the exam spotlights six prominent individuals, each associated with one face of the die. One (1) - Represents initiation, autonomy, and leadership. It may also mean solitary and isolation. Two (2) - Highlights duality, partnership, and balance in decision-making. This student will have to choose a way from dual ways. Three (3) - Suggests creativity, expansion, and spiritual congruence, encouraging trust in intuition. Four (4) - Symbolizes stability, structure, and methodical progress toward goals. Five (5) - Embodies transformation, freedom, and adaptability, urging openness to change. Six (6) - Signifies harmony, responsibility, and nurturing, emphasizing self-care and concern for others. Each day, students receive curated memories offering clues to determine which number aligns with each of the six key figures. This process promotes collaborative discussion and analytical reasoning within each class. Guessing Sequence A daily subsidiary exam ranks classes from first to fourth, deciding the order in which they guess the identities of the six individuals: - 1st Place: First guess - 2nd Place: Second guess - 3rd Place: Third guess - 4th Place: Final guess Scoring System Correct guesses and errors lead to Cumulative Points (CP) adjustments: - Correct Guesses: 1st class: +15 CP 2nd class: +10 CP 3rd class: +5 CP 4th class: +0 CP - Incorrect Guesses: 1st class: 0 CP penalty 2nd class: -5 CP 3rd class: -10 CP 4th class: -15 CP [Novel mainly focuses on kouji, so material for reaction of other characters will entirely be non-canon (made by me basically)]
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Slide 1 of 10
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ayanokoji x fuka are engaged  cover
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اشرقي ياشمس من غرب خليها تقوم واعلني للكل مراسيم الختام  cover
Stolen glances ~ Pepe Garcia cover

Thrown Dice [Cote React]

8 parts Ongoing

Timeline ->After Volume 3 (Island Exam) In the wake of the island examination, Advanced Nurturing High School implements a novel assessment to evaluate the strategic thinking and psychological insight of its first-year students. Unlike the traditional Year 1 Volume 4 exam, this new test revolves around a six-sided die, reflecting the intricate dynamics among the 160 students. At its core, the exam spotlights six prominent individuals, each associated with one face of the die. One (1) - Represents initiation, autonomy, and leadership. It may also mean solitary and isolation. Two (2) - Highlights duality, partnership, and balance in decision-making. This student will have to choose a way from dual ways. Three (3) - Suggests creativity, expansion, and spiritual congruence, encouraging trust in intuition. Four (4) - Symbolizes stability, structure, and methodical progress toward goals. Five (5) - Embodies transformation, freedom, and adaptability, urging openness to change. Six (6) - Signifies harmony, responsibility, and nurturing, emphasizing self-care and concern for others. Each day, students receive curated memories offering clues to determine which number aligns with each of the six key figures. This process promotes collaborative discussion and analytical reasoning within each class. Guessing Sequence A daily subsidiary exam ranks classes from first to fourth, deciding the order in which they guess the identities of the six individuals: - 1st Place: First guess - 2nd Place: Second guess - 3rd Place: Third guess - 4th Place: Final guess Scoring System Correct guesses and errors lead to Cumulative Points (CP) adjustments: - Correct Guesses: 1st class: +15 CP 2nd class: +10 CP 3rd class: +5 CP 4th class: +0 CP - Incorrect Guesses: 1st class: 0 CP penalty 2nd class: -5 CP 3rd class: -10 CP 4th class: -15 CP [Novel mainly focuses on kouji, so material for reaction of other characters will entirely be non-canon (made by me basically)]