Gamificação com a lousa digital Goobotech
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Ongoing, First published Jul 29, 2024
A gamificação na educação é um método de ensino que faz uso dos elementos de jogos para gerar conhecimento nos alunos.
Os jogos da sala de aula, se antes eram proibidos, hoje entram como uma metodologia de ensino inovadora em muitas escolas. Para isso, é dado o nome de gamificação na educação.
A ideia é fazer com que os estudantes, por meio de elementos que fazem parte dos jogos, possam aprender algum assunto. 
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Emmy's life is going just as she'd planned: She's living in her own apartment, dancing every day and is just leaps away from being named her company's next Prima ballerina. And she's only 17. But all of Emmy's plans come to a screeching halt when the FBI shows up at her door to let her know that she's being stalked by a serial killer. Suddenly, the safe, insulated world she created for herself is riddled with violence, fear...and a growing pile of dead bodies. At first Emmy wants nothing more than to forget her chilling new reality - but her admirer isn't finished with her yet, and before she knows it, Emmy's stuck in a nightmare she can't dance her way out of. Content and/or trigger warning: This story contains detailed scenes of murder, rape, torture, sex and stalking, which may be triggering for some readers. [[word count: 80,000-90,000 words]]