The Lord's Swarm
  • Reads 90
  • Votes 12
  • Parts 6
  • Time 37m
  • Reads 90
  • Votes 12
  • Parts 6
  • Time 37m
Ongoing, First published Aug 08, 2024
An 18-year-old named Rin is transported to another world after dying in 2068.  He awakes in a cave alongside a faction from a video game from his youth, the Formicarn. The Formicarn were a faction hellbent on consuming all, a hivemind ruled by a Queen destined to end all life in its world. 

Now awake in a cave with this swarm due to the summoning of a lonely fox with a constant gnawing hunger that has him and the Formicarn needing to kill what will Rin do?
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Notes. 

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Slide 1 of 10
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OF KINGS AND PAWNS

84 parts Complete

Ray is low on time, luck, and hope; his only chance is an artifact that may not even exist. But upon meeting Landon, Ray is beginning to believe he might find all four. ***** Cambions are doomed to tragedy. They are weak, sickly creatures that rarely live to see their twentieth year. Ray refuses to resign himself to that fate. Upon learning of the Crimson Sheath-an artifact capable of preserving his life-Ray is prepared to fight, steal, and kill to get his hands on it. He is not prepared for Landon. Landon is an orphan with no memories of his parents, the only inheritance left to him a dagger, sleeping in a crimson sheath. Though he has no love of bloodshed and no use for a dagger, Landon isn't about to let Ray take his only link to his forgotten history, even if that means following the cambion past the edge of the world and into the shadow beyond. Content Warnings: Violence, semi-graphic gore, character deaths, profanity, mild drug and alcohol usage, abuse discussed but not shown, and morally-questionable people doing morally-questionable things.