Lilith: Blackened Blood

Lilith: Blackened Blood

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WpMetadataReadEm andamento3h 10min
WpMetadataNoticeÚltima atualização dom, dez 29, 2024
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Ficção
Fantasia
Using ancient tools crafted by the elves long ago, humans had built mega cities to protect themselves from the onslaught of demons. Over the years, humans would find more of these barriers and with them, they created Inns between the cities allowing rest stops without worry, but after a breakthrough of reverse engineering the barriers, much smaller towns and villages populate the lands. Thus, ushering in a safer world outside of the north. Lilith, a cursed human, works as a carrier who takes on jobs delivering all sorts of mail all around the world, traversing these dangers. Carriers more times than not have the capability to defend themselves, be it with physical strength or magical strength. For Lilith, that is not the case. Although there is an upside or two to being a cursed, there are far more negatives than positives. One day, when looking for her next job to take, she came across one that was pushed to the side. It required a delivering all the way to the north, something no carrier would ever dare to do as the stories of what was beyond the Scar scared even the strongest away. Are those stories fake? Why have the demons slowly disappeared in the south? Although it was always worth to take caution, and even if the roads may not be safe to travel by yourself, it made people wonder what was truly up there. If there was any danger to worry about after all these years. The story follows the carrier Lilith and her journey to the north to deliver a package, yet the package is only the beginning as she discovers how the north became such a barren landscape and learns what she is and her true capabilities.
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The world is dying. Heaven and Hell have broken and collapsed, creating a post-apocalyptic landscape that is part purgatory, part platonic world of ideas, blighted by the horrors of the human mind. The sun lies dormant in the east, atop God's tower, while the west is plunged into darkness and haunted by all that lives there. There is no day and night cycle, nothing grows, nothing dies, nothing changes, unless magic is involved. Angels hunt creatures for their blood, to feed it to God so he can finish gestating. Demons kill and destroy aimlessly, their origins inexplicable and unknown. Stranger beings wander the ruins of what's left of the world. Humans need not eat or sleep, caught in a state between life and death. They cannot die or be born naturally, but they can be killed and they can be made. The few that survived with their sanity somewhat intact have locked themselves into warded cities, but their protections are feeble and often ineffective. The Order that united them is long gone, broken into factions known only by the sins for which they have fallen. The Houses that protected them are crumbling, falling into ruin as their members were culled down by angels and demons, as well as their own mad quest to save the world; the Pilgrimage, a vain attempt to steal into Eden and murder God himself. Soon, only the Scions will remain. Those that were left not due to merit, but because they were the last choice for being heroes. Those whose memories and minds are as damaged and eaten through as their world. Those who agreed to take on the mysterious Archons within their bodies and, through that contract, had ancient relics and rituals passed down to them. They converge onto a long forgotten neutral ground, trying to save themselves. A heroic journey through a nightmarish wonderland. A pilgrimage to God's tower, to make the world whole again. To cleanse the world of the horrors infecting it. To kill the God who will doom them all with his birth.

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