Faltess, a world shattered by a magical apocalypse, is no longer the same land as it once was: distorted by wild magic, animals are now amalgams (horses now look like a mixture of grasshoppers and flying squirrels, and giant pigs do not hesitate to shed their flesh, transforming themselves into giraffes, platypuses), and a mad magical liquid takes up more and more space. Like the Order of the Mourneers in their sacrificial campaign against "magic", which is now a universal curse.
The shepherd Gloomeye, who has inherited this world, will go on a journey with his friends, but will it be able to stay within the confines of the classic monomyth? Almost.
The Gloomeye Adventure series is 97.9% humour, 0.5% heart, 1.5% drama and 0.1% romance (in the author's humble opinion). The style is quite light, except for a few moments. The series is inspired by various fantasy novels, including The Wheel of Time by Robert Jordan, Discworld by Terry Pratchett, One Piece by Eiichiro Oda, Cosmere by Brendon Sanderson, and many others. The story is full of references to classic and modern fantasy, as well as common fantasy tropes. I also included a central theme (just in case) that runs throughout the story. I wanted to write which of these authors metaphorically wrote the recipe, who prepared it and who stood by and rushed everyone, but it would read as if I thought my work was on their level, which is not the case. The setting of the Faltess world is a cross between the worlds of Fallout and The Elder Scrolls (FallTES).
I tried to deconstruct the monomyth, but I think I succumbed to the power of tradition in some places, and Gloomeye became one of the faces of the thousand-faced hero, albeit with a touch of irony.
And I should also warn of the presence of some brutality, especially in the way characters are killed. This is a post-apocalyptic world, after all.