The Clash of Realities
  • Reads 404
  • Votes 8
  • Parts 12
  • Time 6h 14m
  • Reads 404
  • Votes 8
  • Parts 12
  • Time 6h 14m
Ongoing, First published Sep 13, 2024
Having successfully saved the Dream World from the Never Witch, the Dream Chasers are standing at the precipice of their most daunting challenge yet. They now face a formidable adversary-an old enemy whose ambitions threaten not only the fragile balance between the Waking World and the Dream World and the very fabric of the universe itself.

This new threat looms large, casting a shadow over both realms, and the Dream Chasers must rally their strength and courage to confront it. As they delve deeper into the heart of this enigmatic danger, they are forced to confront their own vulnerabilities. Each team member grapples with personal fears and insecurities that have long been buried, realizing that their weaknesses could be exploited by their foe.

The stakes are higher than ever, and the Dream Chasers understand that the consequences of failure are dire.
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Ducks don't Belong In Crowns [DSMP AU] (REWRITTEN) by WolfSlayer2550
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What would happen if Wilbur and Tommy were never banished from L'Manberg? What would happen if there was no Revive Book? What would happen if it was up to Quackity, George, and Karl, and a mystery edition along the line, to make the best of a broken world? Quackity comes to the DSMP seeking a restart. As each day unfurls, he realizes there's a lot more than rainfall soaked into the soil. When he's given the opportunity to rise against his new oppressor in the foreign island with the promise of a new land of his own, he takes it. And slowly watches as the walls of the power he's built around himself start to crumble, and the scar stretching from his eye to his lip in the mirror. Since the beginning of the island's founding, George has always been Dream's loyal righthand man. One day, he takes in Quackity as a roommate. Shortly after the L'Manberg Election, chaos scatters across the island like exploding TNT from above; the product of his new friend's very actions. George finds himself in a situation where he's making multiple decisions Dream wouldn't approve of. One of them is chasing down Quackity. Back in America, Karl starts to see strange things, such as glowing purple letters and having visions of people he's never met. When a god informs of an island afar, where in a different timeline people will die, ongoing war is fought, and disks are used as a bargaining chip, he can't not get involved. It's up to him to rewrite these strangers future, or else the inks stains of another timeline will bleed over the pages till nothing is left. Even if it means forgetting who he is with each sacrifice. To Karl, it's worth it, if he can keep everyone safe and from turning into someone they're not. Especially Quackity. Spawn in this blood-stained world of twisted mortality, betrayal and community, as Karl tries to build back the crumbling dam Quackity let gush. "There are no mistakes, except the ones you create. You need to know your place." -SHINEDOWN
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•◌ 🄼🄲🅈🅃  𝖘𝖒𝖚𝖙 𝚘𝚗𝚎𝚜𝚑𝚘𝚝𝚜 ◌• cover

Blood and Lust

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The famed vampire Wilbur finds himself falling for the deadly vampire hunter Quackity. How will they resolve this? [Quackbur] [Enemies to lovers] [Has minor smut in a later chapter, and suggestive themes throughout] Cover by @KingBluShroom on Twitter!