Tessa Adventures A D&D Campaign

Tessa Adventures A D&D Campaign

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WpMetadataNoticeLast published Sun, Sep 21, 2025
It all began with a moment of... well, let's call it poor judgment. I stumbled upon a cache of pirate paraphernalia, a treasure trove of sorts, hidden in a forgotten corner of the docks. My eyes, like a magpie's, were drawn to a particularly ornate compass, its intricate carvings hinting at untold secrets and, perhaps, a touch of the uncanny. Driven by an irresistible urge to possess this maritime marvel, I absconded with the compass, a decision I now deeply regret. Turns out, it wasn't just any compass; it belonged to a particularly ruthless band of pirates. And now, they want it back. It seems that the compass, far from being a simple navigational tool, is imbued with a potent magic, guiding them to untold riches and, apparently, fueling their insatiable thirst for vengeance. The truth is, I never intended to cause such a ruckus. My only desire was to possess a pretty compass, a relic of the sea that would surely fetch me a little coin. The question now is: how does one outsmart a band of ruthless sea dogs fueled by a desire for vengeance and a mythical compass? I'm not certain, but I'm working on it. Perhaps a clever ruse, a well-placed distraction, or maybe just a really, really fast rowboat. Whatever the solution, I need to act fast. My compass caper has landed me in a storm of trouble, and only time will tell if I can weather it.
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"You guys aren't going to budge on this, are you? You- you don't even have a proper boat, there's none of the cannons or anything. Contrary to what seems to be popular belief, it's hard breaking laws after so many years of running a benevolent kingdom. You guys know about where the empires are, and free trade agreements, and the structural integrity of certain buildings, not whatever it is you're planning." "So what?" Joel said, seemingly taking on the brunt of this debate. "We can, I dunno, steal treasure from the abandoned empires. We know where all their stuff is anyway, so hah, take that-" There was a pause. A realization shared among all three in the conversation, if you will. Not quite a lull, per se-this is something that would be marked in a script, that would be etched into history, that would seal their fates in aptly said teasing words. "Joel," began Lizzie, "Did you just come up with a near-flawless plan to become pirates?" He seemed to consider this. Looked to Jimmy, offered him a shit-eating grin. "Sorry, lad. I think you just led us right to a solution." - OR; Joel & Lizzie decide that they're best suited for a life at sea. An old friend from years past (it's only been a month or two) makes a treacherous deal with forces he doesn't understand. From their graves, ghosts of past empires arise. When present grudges and future feuds stir the pot, will our valiant heroes make it out alive? Oh, and also... there are hot women. Lots of them. Trust me. - hi all! this is essentially a sequel to High Tide, another book I have in my library- this is set to be a bit more epic though, I have a notebook's worth of planning! if you've not read it, this will make very little sense. still, welcome!

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