King Leontius
18+ Mature Content
"Your defiance is a fire I will extinguish, but I will also stoke the flames of your desire."
-King Leontius
In a realm where power reigns and fear is the currency, Aeliana, the daughter of a vanquished enemy, finds herself a pawn in the ruthless game of the king. Captured and brought to the castle, she navigates a treacherous world filled with darkness and desire, where the line between punishment and passion blurs.
Leontius, the enigmatic king, is driven by a hunger for control, yet within the depths of his fury lies a longing he cannot ignore. As their fates intertwine, Aeliana discovers the complexities of his heart-and her own-igniting a dangerous attraction that could lead to salvation or ruin.
"Do you dare to defy me?" he growls, his piercing gaze locking onto hers.
"I dare to be free," she whispers, her heart racing.
The Art of Courts and Lies (Book 1 in The Gifted Trilogy)
52 parts Complete
52 parts
Complete
Ice flooded my veins as the realization of who he was hit me. It must have been evident on my face because the man in front of me let out a dark laugh.
"Oh dear, you didn't realize you were talking to a royal, did you darling?" he crooned.
Not just any royal. Kesserian Cinis. The recently coronated king and ruler over the Ember Court. I forgot how to breathe, my mind whirring as it tried to figure out how I could have been so stupid as to let this happen.
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Wren Heatherfield is on the run. Having turned 18, she is now in danger of becoming selected for the Garner, a deadly game in which the six kings who rule over her continent take eighteen non-magical girls and make them fight for their lives. But as she tries to avoid the game by running away with her best friend and her sister, she consequently finds herself doomed to be a competitor in the 246th Garner.
But the Garner isn't the only thing capable of killing her. In a castle surrounded by kings with dark powers and girls fighting for their lives, she may find that the politics of royalty can be just as deadly as their games.
No one can be trusted in a palace full of monsters and, if Wren has any hopes of survival, she may have to become one herself.