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In a twisted version of Hope's Peak Academy, Kuro Arashi, the Ultimate Artist, awakens to find himself trapped with other talented students in a deadly game orchestrated by the malevolent Monokuma. As Monokuma reveals the chilling rules-murder someone and escape detection in a Class Trial-the atmosphere shifts from confusion to terror
Kuro, shy and observant, struggles to connect with his classmates while grappling with the reality of their dire situation. As the first murder rocks the group, tensions rise, and suspicion spreads like wildfire. Kuro's talent for observation becomes crucial as he begins to piece together clues, noticing details that others overlook.
Amidst the chaos, he forges unexpected bonds with his peers, including the determined Kyoko Kirigiri and the hot-headed Mondo Owada, as they try to maintain their humanity in the face of despair. Each trial uncovers dark secrets, hidden motives, and the harsh truth that trust can be a double-edged sword.
As Kuro navigates this deadly game, he must confront his own fears and insecurities, ultimately learning that hope can emerge even in the darkest moments. With each murder and trial, Kuro realizes that understanding his classmates is just as important as solving the mysteries around them.
In a world where every decision can lead to life or death, Kuro must find the strength to stand up, use his artistic perspective to illuminate the truth, and challenge the fate that Monokuma has forced upon them.
Will he find a way to escape the cycle of despair, or will he become just another victim in the game of death?
Ashbrooke Boarding School: only the most gifted of young people could attend and graduate. Students with talents of every kind attend the school and are considered to be the hope for the future. Each class is filled with Ultimate scholars. But when a collection of these students are thrown into a virtual world where only death and doom awaits, that hope begins to hang from a thread. Niamh Wood and her sixteen classmates are ensnared in cyberspace and are told that they must commit murder if they wish to escape. Find the murderer, and only they receive punishment. Make the wrong choice, however, and the murderer escapes while everyone else is punished. And when the avatar is punished, what happens to the real body...?
Whoever is behind this killing school trip, they want only one thing: to cause virtual despair.
{SPIN OFF PREQUEL TO 'RUNAWAY KILLERS' AND THE REST OF THE SERIES}