21 parts Complete In the kingdom of Valorith, power is drawn not only from the elements but from the spirits of the dead. The ruling family of House Spiritis has long held dominion over the realm of the deceased, able to summon the souls of past rulers for counsel and command. But the spiritual boundary between life and death is weakening, and the spirits, once benevolent advisors, are growing restless.
Lady Thalia Spiritis, heir to her family's ancient legacy, seeks to restore House Spiritis to its former glory by unlocking the full potential of the spirits. Driven by a deep, insatiable ambition, she becomes increasingly consumed by visions of an ancient artifact - a source of immense power that could grant her dominion over both the living and the dead.
As Thalia's powers grow, so too does the danger of losing control. The spirits, who once aided her family, begin to reveal darker truths and ulterior motives. While Thalia grapples with her rising paranoia and her complex relationship with the restless dead, rival houses - Aeira, Vellis, Terros, and Pyra - begin to conspire against her, fearing the consequences of a spirit-led kingdom.
Caught between loyalty, power, and the irresistible pull of the spirits, Thalia must confront the devastating cost of ambition: will she sacrifice everything, including herself, to seize the throne, or will the spirits use her as a pawn to reignite a war of the dead?
With her allies uncertain, her enemies closing in, and the kingdom on the brink of collapse, the line between life and death begins to blur, and Thalia must decide - will she break the curse, or succumb to the spirits' will?