Intelligence Agency
  • Reads 31
  • Votes 0
  • Parts 10
  • Time 3h 25m
  • Reads 31
  • Votes 0
  • Parts 10
  • Time 3h 25m
Ongoing, First published Nov 20, 2024
After getting kicked out of Tuefort, the Tf2 Mercs are tasked by an anonymous employer with guarding incoming intelligence in a big creepy house. 

This is epilogue lore to one of my friends and I's roleplays. It's set in 2034 (all the game dates have been adjusted so that the mercs are the right age.) 

Not strictly following cannon. 

Content warning for topics some might find distressing.
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