Zan Toriama, a legendary gamer, lived for the thrill of digital conquest-until the day his gaming mastery became more than just a pastime. Transported into The World Game, a perilous and enigmatic virtual realm, Zan must rely on his skills to survive and uncover the truth behind his unexpected transition.
In this high-stakes world, victory means freedom, but every choice carries weight, and every loss comes at a price. Joined by Lily, a fierce and resourceful ally, Zan must climb the leaderboard, outwit the mysterious Erebus, and confront the reigning champion, Zorvath, whose prowess is unmatched.
But triumph in the game is only the beginning. When the ultimate price for freedom is their own memories, Zan and Lily must delve into the Memory Labyrinth, a maze of illusions and fears, to reclaim their pasts before it's lost forever.
Can they survive the game, defeat their doubts, and escape with their identities intact? Or will they be consumed by the shadowy forces that control The World Game?
"Could these people bring justice to my home?"
After barely escaping his homeland, (Y/N) wandered the Grand Line, searching for those who could help him right the wrongs he had witnessed. Every step of his journey exposed him to more corruption, injustice, and evil, but it also showed him how wonderful the world could be.
One fateful day, he crossed paths with a peculiar crew of pirates who called themselves the "Straw Hats."
They were unlike any pirates he had ever encountered.
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