Story cover for The Pendant's Prophecy (GL) by DoeyeDaisy
The Pendant's Prophecy (GL)
  • WpView
    Reads 29
  • WpVote
    Votes 9
  • WpPart
    Parts 14
  • WpHistory
    Time 1h 13m
  • WpView
    Reads 29
  • WpVote
    Votes 9
  • WpPart
    Parts 14
  • WpHistory
    Time 1h 13m
Ongoing, First published Jan 06
Mature
Aria Thorne, a modern-day blacksmith with a fierce independent streak, has always felt out of place in her mundane world. One evening, while inspecting a strange rune-covered pendant left in her forge, she's accidentally transported to Velanthra, a realm where ancient magic reigns alongside powerful technology.

Velanthra is a land of rigid traditions, ruled by a monarchy and bound by a prophecy that speaks of a foreigner who will alter the kingdom's fate. Aria's sudden arrival draws suspicion and ire, especially from Princess Seris Valanor, heir to the throne and one of the most powerful mages in Velanthra's history. The princess is as brilliant as she is cold, and she views Aria's presence as a threat to the delicate balance of her kingdom.

Aria and Seris clash immediately-Aria's defiance and practical mindset grating against Seris's disciplined, aristocratic demeanor. But as Velanthra's fragile peace begins to unravel, the two must set aside their differences to uncover the truth behind the prophecy and a growing darkness that threatens to consume both their worlds.
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In the mystical land of Eldoria, five ancient kingdoms-Aurora, Terranova, Drakenfell, Lunaris, and Sylvanwood-are thrust into chaos when a malevolent force known as the Shadowveil awakens. The kingdoms have long been protected by powerful artifacts, each guarded by one of the royal families. However, when the Shadowveil corrupts Sylvanwood's artifact, the balance of power crumbles, threatening to plunge the entire world into darkness. Lyra, a young healer from Sylvanwood, discovers she possesses a mysterious connection to the ancient artifacts. Realizing that she might be the only one capable of purifying them, Lyra embarks on a perilous quest to unite the five artifacts and restore balance to Eldoria. Along the way, she is joined by a group of unlikely allies: Kael, a vengeful warrior from Drakenfell; Arianna, a prophetic princess from Aurora; Zane, a rogue mage from Lunaris; and Thorne, a noble knight from Terranova. As they journey through treacherous lands, facing ancient curses, and powerful enemies, the group's trust in one another is tested by hidden secrets and dark revelations. Kael is revealed to have a cursed connection to the Shadowveil, casting doubt on his loyalty. Arianna's true motive for joining the quest is unveiled-she seeks to change a prophecy that foretells her as the catalyst for the world's destruction, even if it means betraying her friends. Zane's ambition leads him to strike a deal with the Shadowveil, betraying the group for power before he realizes his mistake. The biggest twist comes when the group learns that the artifacts are not simply protective relics but pieces of a divine entity that once created the Shadowveil. The entity demands that one of them must sacrifice their humanity to contain the Shadowveil forever. Lyra, discovering her destiny as the reincarnation of the hero who first defeated the Shadowveil, makes the ultimate choice to merge with the entity, sealing the Shadowveil away but losing herself in the process.
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