The Things We Leave Behind

The Things We Leave Behind

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WpMetadataNoticeLast published Sun, Feb 16, 2025
A silent, half-demon knight known as Wanderer roams the treacherous land of Nithe with his dragon companion, Draxis. When Lux, a succubus of the Nether Courts, insists on joining him, their journey becomes one of survival, magic, and unexpected companionship. Lux wrestles with her growing feelings for the aloof knight as they battle monsters, mercenaries, and the elements, while Wanderer-now called Sorett by his friends-struggles to be more than just a weapon. Along the way, they forge friendships, uncover lost legends of the Magi, and face the unravelling of their own identities. Something deeper stirs-fragments of forgotten lives, echoes of bonds long buried. Lux feels drawn to Sorett in ways she can't explain, as if they have walked this path before. Sorett, haunted by a past he can barely remember, begins to question who he truly is beneath the weight of his duty. But fate is unkind. Torn apart by forces beyond their control, years pass before they cross paths again-changed, hardened, and carrying the weight of loss neither is ready to face.
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DRAENOR - A dark, brooding nimbus off the coast of Frostfire Ridge, conceals an enemy waiting for its opportunity to invade. Its far reaching effects have tempers flaring, inner conflicts, families, friends and lovers turning against each other. It is an enemy so powerful, it could obliterate Draenor, Azeroth and all her affiliated realms. Word reaches Khadgar. His help and that of the champions of Azeroth is eagerly sought. EARTH - On a drunken night out in Edinburgh with fellow gamers, Drew talks about his ventures in Azeroth. Following a bizarre incident, Drew meets up again with Bernie, the young woman from the night before who experiences strange dreams, and an inexplicable bond develops between the two. Driven to return to Azeroth post haste, Drew uses the sargerite crystal to open the portal. Bernie and her two curious flatmates follow him through. Back in Azeroth, the four part company. The three flatmates are captured by the horde and journey towards The Dark Portal for passage to Draenor. The Kirin Tor, meanwhile, race against time to discover a means to defeat the pending threat that lies behind the portal. Illidan and Sarah have their own agenda. But as the battle begins, no-one is closer to a solution. All they know is that Armageddon has arrived in the form of The Void. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All rights for the recognised World of Warcraft NPC's, lore and locations in this story belong to Blizzard. All other characters, interaction & general development of O/C storyline belong to myself.

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