Imagine a world teetering on the edge of total disaster, where kingdoms rise and fall on capricious decisions, power is gambled away like dice in a game no one knows how to play, and the fate of entire civilizations is shaped by half-baked ideas, petty squabbles, and truly questionable decisions.
This is New Rodentia-a realm ruled by rats, war-hardened orcs, aquatic exhibitionists, and bugs perpetually embroiled in theological debates.
The once-great underground empire of Rodentia has crumbled, thanks to King Scave III's obsession with resurrecting a rat god. With their kingdom reduced to rubble, the rats are left in disarray-scattered and struggling to find their footing in a world that's gone completely off the rails.
Meanwhile, the orcs, blissfully ignorant of the true stakes, claim victory in a war they barely survived. The bugs continue their endless squabbles. The aquatic kingdom? Well, they're too busy sipping seaweed cocktails to even notice.
Just when it seems all is lost, Kojak the Chatterer, an ancient rat god, rises from the ruins, sparking more chaos than anyone could've anticipated. Leaderless and trapped in a fractured world, the rats must confront a terrifying new reality: surviving this mess will take everything they've got-and then some.
In this unpredictable, absurd adventure, Sahen, a rat with no idea how to be a hero, teams up with Wings McGraw, a bird who's great at giving bad advice. Together, they'll navigate ridiculous political alliances, bizarre tests, and dangerous challenges to figure out if New Rodentia is worth saving-or if they should just sit back and watch it all burn.
Rodentia Rising is a wild, chaotic adventure filled with redemption, survival, and a world that makes absolutely no sense.
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