In an abandoned mansion far from civilization, fourteen strangers wake up with no memory of how they got there. Surveillance cameras line the walls. A voice echoes through the halls, dictating the rules of a horrific game-one designed to test their morality, trust, and will to live.
Each round, two contestants are chosen. One will survive. The other will die. The only certainty is that the game will not end until only one remains.
As alliances are formed and shattered, friendships become weapons, and blood stains the floors of the mansion, the remaining players realize the greatest threat isn't the twisted games-it's each other.
When the final three-Rhea, Michael, and Emerson-face their last trial, survival comes at a devastating cost. Trapped in a room filled with the corpses of their fallen companions, haunted by their screams, and forced into a brutal fight to the death, the last survivor will leave behind more than just bodies.
They will leave behind their soul.
You're a brand new zookeeper at The Halfling Zoo- a place where half-animals live in captivity. Your job is simple- feed them and study them. Your main worry is that one of the more dangerous halflings might kill you.
Unfortunately, that may become the least of your worries.