All Over

All Over

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WpMetadataNoticeLast published Tue, Apr 8, 2025
In a world where spirits walk alongside mortals and ancient powers sleep beneath the earth, conflict is inevitable. Wars have been fought. Deals have been made. And all of it, time and time again, has been in pursuit of one thing: **The All**-a mythical source said to grant boundless knowledge, power, or something even more unimaginable. No one knows exactly what it is. But everyone wants it. Some are born with the gift to sense spirits. Others can speak to them. A rare few? They become *vessels*-living bridges between the physical and the spiritual world. **Tojo**, a member of the Kurojin-an isolated clan of animalistic humans who've survived for thousands of years-was born as one of those rare few. Marked by an ancient force that sleeps within him, Tojo was raised with a single directive: protect the clan. Stay loyal. Serve as the vessel. And never question his role. But when a legendary warrior returns from the brink of death with a chilling message and a mysterious coin, Tojo's world begins to shift. The village he's sworn to protect suddenly feels small. The training meant to prepare him now feels like a cage. And something deep inside is *pulling* him-far beyond the trees, beyond his elders, and toward a place no one has ever returned from whole. **Heaven's Pocket.** Where legends go to die. Where truth may finally live. Torn between the expectations placed on him and the whisper of his own destiny, Tojo must decide who he wants to be in a world where the line between spirit and man is paper thin, and where following your purpose may lead to ruin-or revelation.
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#848
steampunk
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A long journey that I literally walked through the fire to save. It was the one thing I managed to save when my house burned to the ground a year ago. I'm putting it out here for the first time for people to read. Please let me know what you think and thank you for taking the time. Hopefully we'll continue to enjoy this journey together. This is a tale of Slade, a young boy who was convinced his life didn't matter. He lives in a massive empire that was carved out of hundreds of frightened villages centuries ago during the Long Night. Now what was once an army of adventurers and guild members is now one of the greatest forces in the world. But strange forces seek to undo all of this when the Withered Hand unleashes a sleeping sickness that deprives of waking child of tomorrow. Slade and his friends are the only ones that manage to escape the clutches of the Nightmare King. Now, with the help of the ancient wizard Rune, they will travel the Empire, enlisting the aid of the sage Guilds, each keepers of a different type of knowledge and skill, to find a way to wake the children of the Empire once again. *Each of the 4 guilds has a special focus of knowledge. They are: The Engineers: Designers and builders of machinery The Sorcerers: The keepers of the arcane and magic The Alchemists: The workers of change and transmutation, seeing what can be changed from one element to the next The Apothecaries: Keepers of the body. Makers of tinctures, salves, potions and other remedy to ailments of the body and mind.

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