Walking Dead: I.M.P.'s Promise

Walking Dead: I.M.P.'s Promise

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WpMetadataNoticeLast published Tue, Apr 8, 2025
I.M.P. is stuck in the living world. The worse part? It's during an outbreak. In the whims of it all, Moxxie saves Lee Everett, a man with a rather troubled past. When they come across what seemed to be an abandoned house, they find a young girl named Clementine, whose parents went on vacation at some point and never came back. Lee, along with the three imps and hellhound, decide to help locate the girl's parents, while at the same time, protecting her. Along the way, they come across many survivors, though new threats as well. Although, there are things that can be lost...
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*SEQUEL TO IN TOO DEEP, first book suggested before reading Life has been as quiet as it can be since you joined a group of kids living in a school. You found a new family and the girl you love more then anything, but you also lost some loved ones and had to fight to protect them from a group called the Delta. Your mind is struggling to keep everything together, but you're doing the best you can to stay sane and protect the ones you love. However, it'll soon be harder to do this. With less and less food and supplies being found, the school has no choice but to travel further away into unknown territory to find the answer to their problem. New enemies, new friends, and new trauma await as you and Clementine lead your group to their new home.

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