Story cover for A guide to the imagination by Cl0wnC0reCr1s1s
A guide to the imagination
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    Reads 7
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    Parts 2
  • WpHistory
    Time 8m
  • WpView
    Reads 7
  • WpVote
    Votes 0
  • WpPart
    Parts 2
  • WpHistory
    Time 8m
Ongoing, First published May 30
Mature
"When you die, you're not going to have to put up with everlasting non-existence, because that's not an experience. A lot of people are afraid that when they die, they're going to be locked up in a dark room forever, - Try and imagine what it would be like to go to sleep and never wake up. And if you think long enough about that...it will pose the next question. What was it like to wake up after never having gone to sleep? That was when you were born...you see...you...you can't have an experience of nothing so after you're dead the only thing that can happen is the same experience or the same sort of experience as when you were born."
-Alan Watts.
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𝙰 𝚅𝚒𝚕𝚕𝚊𝚒𝚗𝚎𝚜𝚜'𝚜 𝙶𝚞𝚒𝚍𝚎 𝚝𝚘 𝚂𝚞𝚛𝚟𝚒𝚟𝚊𝚕... by PlayingWithFire1453
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Have you ever had one of those terrible yet annoyingly pivotal moments? You know, that monumental fragment of time that flips everything you have ever known. That plot twist second that completely takes you by surprise. The one just before the storm hits and everything goes to hell. Yes? Because you see, that moment happens to be my whole damn life. It wasn't always like this though. I used to have a pretty mundane existence, happy to just get good grades and be around my friends. God I wish I could get that simplicity back, I'd never complain it was boring again. But I know I'm not going to ever get back my old life because well... I died. (Kinda) But I woke up. And I was thrilled, beyond grateful I wasn't dead. But then I realized that there was one minor detail that had changed about my reality. I was given the chance to live but it turns out I woke up as the villainess in an otome game my friend used to be obsessed with - Kingdom of freaking Hearts (I added the freaking in there for effect, it's just Kingdom of Hearts) Where, for the record, the villainess only has two possible endings 1) execution and 2) getting exiled. So Fate was like, "Don't worry, I'll save you. Here's a chance to live" and then was like "psyche, screw you. You're still going to die but I'll let you suffer a little first." So now, if only to annoy Fate by proving it wrong, I am determined to survive. I can and I will if I play by these simple rules: 1) Befriend Heroin 2) Avoid Aryn Edwards at All Costs as well as other capture targets And 3) Be the top student at the academy and become an invaluable asset to my Kingdom so I become indispensable, thus unkillable. I'm determined, stubborn, persistent and I will live passed 16. Fate made a big mistake setting me up to die. Since it threw this plot twist at me, I figure I'll return the favor. I'll be the biggest plot twist Fate never saw coming...
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What He Wrote

16 parts Complete

"I hate how the human race complicates things. You're born, and then you die. The space between that is a grey area. It's a blank line. It's all up to you on how you fill the line. You can write good or bad or spontaneous or wonderful-it's up to you. The only catch is that you don't know how long that blank line is. And it sucks that I want to fit spontaneous and wonderful on that line, because for some reason, it got cut too short."