Ten friends thought they were escaping the city for a free weekend getaway. A quiet town. A luxurious lodge. A simple game of hide and seek. But in Red Hallow, the game never ends. When night falls, the walls move, time folds, and the players vanish one by one. For Ethan Marsh, survival means remembering what the others have already forgotten because every death resets the board, and every scream becomes part of the house. As memories twist into new realities and friends turn into echoes, Ethan must uncover who or what invited them here. Because someone in their circle isn't playing to survive... They're playing to keep the game alive.
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