Story cover for Shattered pact by Diostarx
Shattered pact
  • WpView
    Reads 99
  • WpVote
    Votes 16
  • WpPart
    Parts 11
  • WpHistory
    Time 2h 52m
  • WpView
    Reads 99
  • WpVote
    Votes 16
  • WpPart
    Parts 11
  • WpHistory
    Time 2h 52m
Ongoing, First published Jul 16, 2025
In the world of Lumeris, magic drifts like dust in sunlight, unseen by most.
But for some, there comes a day when their eyes open to it-a shimmering glow that hangs in the air. The Aether.
When that day comes, it means they've been chosen.
Chosen to perform the Pact.
The Pact is an ancient ritual where the chosen surrender themselves to magic-and in return, the Aether grants them a single gift: an Affinity.
There are Ten Affinities, each one a piece of the world's balance:
Fire
Ice
Shadow
Healing
Illusion
Metal
Wind
Stone
Plants
Lightning
Each Affinity grants power, but each exacts a cost. Fire burns its wielder as easily as it does enemies. Shadow users feel darkness creeping into their thoughts. The Arcanum, keepers of magical law, teach that the Ten are enough. That the Ten are safe.
And so, the Pact is the great dividing line.
Before it, you are ordinary.
 After it, your life is no longer your own.
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Blood of the Moon, Heart of the Wolf by Yulana5
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✦ Fragment from the Lunari Codex ✦ Recovered from the Temple of the First Moon Inscribed circa the Age of Bloodfire "When the Moon called, the wolves answered. When the Blood stirred, the world remembered. Between fire and shadow stands the hinge of all things." - Lunari Codex, Fragment IX ⸻ ✦ The Chant of Remembering ✦ As preserved by the Daughters of Soulfire Before the world was written in fire and bone, the Moon made a promise to the Wolves- and one night, it remembered. The forest remembers. The forest remembers. The Moon keeps her secrets. The Moon keeps her vow. She did not seek destiny, yet destiny found her beneath a bleeding sky. He did not seek her, yet the call drew him all the same. A thread older than breath. A pull older than stars. A remembering- two souls answering a name the gods forgot to silence. Whispers move through the trees: of love that births ruin, of ruin that births salvation, of two lights dividing the dawn. The gods stir. The veil trembles. The tether deepens beyond flesh and dream. Is she the vessel of fate, or its undoing? Fate is not a chain. Fate is a choice. And every heartbeat turns the key. The world shifts around her now. Shadows listen. The wind holds its breath. Something stirs where she walks- not light, not dark, but both- waiting to be claimed. The earth bows. The moon watches. She stands at the hinge of all that burns and all that endures. Prophecy speaks her name: She who walks where light and shadow divide. She who will choose how the dawn is born- in fire, or in ruin. When moonlight remembers, and blood awakens, the world will tremble to become what she chooses. ⸻ ✶ So it is written. ✶ So it endures. ✶ Blood remembers.
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Aetherion: Threads of the Leyweb

27 parts Complete

Aetherion is a world woven by gods and crossed by the Leyweb-a living lattice of magic that feeds elves and dwarves, angels and vampires, giants and tricksters alike. Twelve nations rise from forest canopies, drowned palaces, storm-bitten steppes, and sun-blasted glass dunes, bound together by oaths, old grudges, and the guilds that walk between them. Now the weave trembles. Rumors say the Rootfather-ancient guardian of balance-stirs beneath Vael'Thalor. In mirrors across the land, a phantom god scratches at its own reflection. At the borders of Ael'Fjorn and Tarnak Dune, a summoning goes wrong and war drums answer. The Concord Guild strains to keep the peace as cults coil through cities, angels take omens from the aurora, and blood courts write alliances in shadow. From skyborne Zephyria to the abyssal halls of Mournshade, from rune-lit Drenmor forges to the trickster vales of Thornwyn Hollow, heroes and heretics alike must decide what Aetherion becomes when the Leyweb sings a new, uncertain song-and when the gods themselves begin to listen.