Hogwarts, 1943.
Astraea Ambrose was never meant to bow to anyone. Steeped in ancient magic that the world has tried to forget, she arrives at Hogwarts carrying secrets older than the castle itself. But the shadows already have a ruler-Tom Riddle, brilliant, dangerous, and rising.
In a school where whispers of war and power echo through the halls, Astraea and Tom are set on a collision course-two forces bound by ambition, secrets, and a game that has been played for centuries. When old magic meets a boy who would be king, neither the past nor the future will remain untouched.
Two ancient players. One ancient game. And the world will never be the same.
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Disclaimer: I do not own the Harry Potter universe, characters, or settings. All rights belong to J.K. Rowling and Warner Bros.
I only own Astraea Ambrose, her story, and all original characters and lore not found in canon.