Fourward
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WpMetadataReadMatureOngoing1h 43m
WpMetadataNoticeLast published Mon, Jul 6, 2026
In the shadow of an abandoned mall lies a secret no one was meant to find. Four friends think they're just exploring a forgotten ruin - until they uncover a hidden sanctuary and the four ancient rings within. Each ring grants its wearer control over one of the elements: fire, water, earth, and air. At first, it's a rush. A game. A chance to do some good. But power changes people. And when loyalties fracture, the line between friend and enemy blurs. What began as an adventure will become a fight for the rings... and for survival.
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(NOT EDITED AT ALL) (LOTS OF GRAMMAR ERRORS) (I was young when I wrote this lol) "You're special, fire boy," the man grins, "you and the others are just getting started." - Fire. Earth. Water. Air. It's 2890. In the US, everyone gets one of the elements powers when they are born, usually their parents element. But the elements no longer get along. They keep themselves separated from one another, not daring to interact, knowing it will cause havoc and destruction. But the government wants to test the elements together. And they've been watching, waiting for the right elements that can handle the job. And they've found them. *** Highest rank: #5 in Science Fiction Cover: @lucifehh WARNING: There is some harsh language, read at your own risk

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