Generation D: The Killing Floor

Generation D: The Killing Floor

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WpMetadataNoticePublikasi terakhir Sen, Feb 4, 2013
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A homage to 'Battle Royale' and 'The Most Dangerous Game', a select group of 25 high schoolers are kidnapped in order to play a sadistic game of cat and mouse on a isolated island where only two winners may leave while also receiving a plethora of rewards including an extensive package of cash. After realizing the reality of the game, the victims must fight vigorously as they inhale a radiation type toxin that can kill some in a day and some in ten. Meanwhile, an elite group of adults bid on which child will die first, which child will kill first, which child will kill the most, and who will win only to realize the children are a lot tougher and smarter than they had anticipated. Desperate to be the last two, each character goes through a struggling hell killing friends, enemies, strangers, and family just to make it to the finish.
Seluruh Hak Cipta Dilindungi Undang-Undang
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The story is about a group of friends. They're about to graduate from high school and step into their respective college life. On one hand they have the immense pressure of the school final exam and on the other hand they're filled with nostalgia. They're about to close one chapter of their life and step into another one. The story starts on the last day at school. Coming to school together for the last time, sitting together for the last time, having lunch together for the last time, bunking classes together for the last time, getting scolded / punished together for the last time. All of these combined create an environment where the students are completely immersed into enjoying their final day at school. They'll be leaving the school soon. They'll become the past tense while a new batch takes their place and a new future waits for the present one to become past. So, everyone's busy making one last memory. Some eager to bid farewell to their friends, some taking one last shot to propose to their crushes or some maybe just want to get it over with. Overall everyone's busy trying to make their ending(of school life) a happy ending. But the pursuit of a happy ending isn't always happy. Complications are very real things. As they step out of adolescence and step into adulthood they get acquainted with real world problems, some more serious than others. [updates every Wednesday / Thursday]

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