Arc II: The Tower Trials
Maurice Evans was born into wealth, the son of a visionary tech CEO. His father, Charles Evans, built Novatek, a company once destined to reshape the world. But betrayal ripped it all away. His father's business partner stole the company, the shock killed Charles within a year, and when the life insurance money dried up, Maurice and his mother were left in poverty.
Now seventeen, Maurice carries an impossible dream: to buy back Novatek, which has since grown into the 6th largest company in the world. To do that, he'll need more than wealth-he'll need power.
His chance comes when Kendrick Valker, CEO of Valker Enterprises (#4 worldwide), offers him a deal:
Win a scholarship into the Elite Academy, the most prestigious and brutal school on Earth. Climb to the #1 seat, join the Elite Ten, and build a net worth of $1 billion in four years. If he succeeds, Kendrick will name him heir to the Valker Empire, giving him the power to finally reclaim his father's company.
But the academy is no ordinary school.
Over 200,000 apply each year, less than 5% are accepted.
Of those who enter, less than 1% ever graduate.
Just being accepted marks someone for greatness. Graduates average $100 million net worth and become world leaders, founders, and icons.
Here, every student is armed with wealth, influence, and ambition. Rivalries are settled through high-stakes duels-profit battles, startup wars, and influence games where money, rank, and even futures are wagered. The top 10 students, known as the Elite Ten, rule from penthouses in Elite Tower, while the rest fight to climb or pay rent in the townhomes below.
Maurice Evans has one chance to rise from nothing and claim everything. To succeed, he must outthink, outplay, and outfight the future rulers of the world.