In a world of sidekicks desperate to prove themselves, one new "hero" couldn't care less about saving the day. Codename Attano-mercenary, troublemaker, and certified asshole-was marked by the mysterious, otherworldly Outsider, gaining powers that bend space, shadow, and reality itself. While the rest of the Young Justice team is busy chasing glory and approval, Attano is busy doing what he does best: blinking through the battlefield, carving up cultists, looting weapons, and dropping bodies with a smile.
Batman pays him, the team tolerates him, and villains quickly learn that stealth kill + dark humor = nightmare fuel. But the Outsider didn't give Attano his powers just for fun-he watches from the Void, amused and intrigued, as Attano turns every mission into a bloody game.
When ten foul avatars of mankind's deepest sin, art torn from thine own realm and cast upon a foreign soil, the world doth stir in silent dread. Unknown to Heaven and Hell alike, these incarnations of ruin awaken. Strangers seeking purpose, power, or penance. Amidst false peace, calamity walketh unseen. Thus begins the unwrit gospel of the end.