First to Fall

First to Fall

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WpMetadataReadMatureOngoing3h 12m
WpMetadataNoticeLast published Thu, Apr 9, 2026
Zea Gray grew up showered in wealth. Zion's princess was raised with only one goal in mind: to become Edmine Academy's top candidate and be chosen as the next prodigy of Prime Agencies. Maxwell Nelson was forged in darkness, dirt, and hatred. After losing his parents to brutal state troopers, he applies for Edmine Academy as a joke, but manages to get in. Once they enter the academy, Zea's mechanical perfection and Max's brilliant chaos clash immediately and the two become sworn enemies. But as their years in the Academy pass, will they remain enemies? And as the world surrounding them sinks further into political corruption... who will be the first to fall?
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Maurice Evans was born into wealth, the son of a visionary tech CEO. His father, Charles Evans, built Novatek, a company once destined to reshape the world. But betrayal ripped it all away. His father's business partner stole the company, the shock killed Charles within a year, and when the life insurance money dried up, Maurice and his mother were left in poverty. Now seventeen, Maurice carries an impossible dream: to buy back Novatek, which has since grown into the 6th largest company in the world. To do that, he'll need more than wealth-he'll need power. His chance comes when Kendrick Valker, CEO of Valker Enterprises (#4 worldwide), offers him a deal: Win a scholarship into the Elite University, the most prestigious and brutal college on Earth. Climb to the #1 seat, join the Elite Ten, and build a net worth of $1 billion in four years. If he succeeds, Kendrick will name him heir to the Valker Empire, giving him the power to finally reclaim his father's company. But the academy is no ordinary school. Over 200,000 apply each year, less than 5% are accepted. Of those who enter, less than 1% ever graduate. Just being accepted marks someone for greatness. Graduates average $100 million net worth and become world leaders, founders, and icons. Here, every student is armed with wealth, influence, and ambition. Rivalries are settled through high-stakes duels-profit battles, startup wars, and influence games where money, rank, and even futures are wagered. The top 10 students, known as the Elite Ten, rule from penthouses in Elite Tower, while the rest fight to climb or pay rent in the townhomes below. Maurice Evans has one chance to rise from nothing and claim everything. To succeed, he must outthink, outplay, and outfight the future rulers of the world.

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