Three teenagers. Mysterious powers. A city unaware of the chaos threading through its streets.
Andre, Kira, and Clementine were brought together by an anonymous message board, each unknowingly touched by an object from a secret Cold War experiment known as the White Room. Their powers awaken, strange, unpredictable, and dangerous.
But they are not alone. Others like them hunt them, drawn by the White Room's pulse. Shadows twist, echoes strike, and the city itself seems to react to every move. With a returned ally, Roland, to guide them, the trio must learn to fight, survive, and uncover the truth behind the experiments that shaped them.
The White Room waits. The orchestrator watches. And the game has only begun.
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