The Witch's Game

The Witch's Game

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WpMetadataReadOngoing<5 mins
WpMetadataNoticeLast published Wed, Oct 29, 2025
The town of Morrow's End has always been known for its links to the supernatural. In the 1600s, a suspected witch was burned at the stake in the middle of the town, and in front of all its people. When the Ashcroft family move to the town in the year of 2015, they have no year of its eery past. They soon find that the area is far from ordinary, but try to carry on as if nothing is odd at all. However, one fateful Halloween night, the two eldest children decide to play with an Ouija Board that they find hidden behind their wardrobe as if it had been placed there by somebody. Again, the two think nothing of it and play with it, laughing and joking between themselves. This seemingly harmless joke of a game turns into one of their deepest regrets. The whole family are cursed by the very witch that died all those years ago and must now live as normally as normal can be for them.
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It has been ages since the Witch started to look after the villagers. With all her years on Earth, with her unchanging face and arthritis problem, she thinks about the villagers before herself... What a cute little story! That's exactly what it is. A cute little story. The Witch doesn't heal the villagers on her own will. She doesn't look like and live as an old little woman for her pleasure. It's a curse. She can't leave this place. Her soul is embedded in this house. And she will die if she quits it for too long. "Don't rummage through the past. Don't you dare disobey the curse." Fine. Relleis will do the exact opposite. It's time to put an end to this punishment she doesn't deserve. Warning! Gore content in chapter 3. It is mentionned and you can skip it.

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