Sid, Son of Salem. Thirty years of common life are written on him-not in scars of battle, but in the corded strength of his forearms from tilling, the permanent squint from a life under the sun, and a posture that speaks of burdens borne, not glory sought. He moves with a farmer's deliberate, efficient grace. To others, he feels like the quiet, solid earth itself: unremarkable, overlooked, foundational.
The Sundered Realms. A once-unified empire shattered into competing feudal kingdoms, each vying for dominance under a weary, copper-hued sun. Magic is rare and revered, the province of nobles and hidden orders. It is a world of stark contrast: glittering citadels overlook muddy, plague-ridden common quarters; chivalric ideals are proclaimed by lords who levy crushing taxes. The atmosphere is one of fading grandeur and simmering tension, where a common man's dream of royalty is considered either a joke or a threat.
All Rights Reserved