When Autumn and Blake wake up in a house filled with strangers and barely any recollection of their previous lives, they’re far too okay with it. As a matter a fact, everyone else in the house is as well. Nobody questions very much—everything seems okay. Soon, those living in the house are told that they are a part of a special project. Everyone is informed that their parents know they’re alive and well. They’re told that they’ll be staying in a large and luxurious property too big to fathom. The only catch is the inability to leave the house without permission. As the days get longer, the group of eleven kids from around America, ranging from ages 15-19, realize more and more that their lives are lacking in truth and substance. Relationships form and fall apart. Trust is something no one seems to have. By day, the home is a bright utopia. By night, it is a frightening wasteland where nobody knows who they can rely on. With a property owner scarier than the idea of a secret government project keeping kids inside a gigantic mansion, a teacher whose loyalties are indeterminable, friends who can’t seem to remember themselves, and the stress of everything they know they used to know, the kids will find that not everything is as simple as black and white.
Six teenagers will be put in different situations and try to survive. Think of it as a video game. Each time they die, they wait until the next round to come back alive. The only way for it to stop is if at least more than 3 of the characters survive each event. Only they don't know they're living a new day everyday.
**Warning**
[M] for Mature due to violence, blood, abuse, drug use, language and more. Do NOT read this story if you are easily offended, you have been warned.
P.S.- The reason for the warning is because the scenarios these characters will be put through have been inspired by events that could and /or already have happened before.
...ready for a thrill ride?