Story cover for LIGHT: ZERO by Miguel_Virantos
LIGHT: ZERO
  • WpView
    Reads 25
  • WpVote
    Votes 9
  • WpPart
    Parts 5
  • WpHistory
    Time 47m
  • WpView
    Reads 25
  • WpVote
    Votes 9
  • WpPart
    Parts 5
  • WpHistory
    Time 47m
Ongoing, First published Dec 23, 2025
Humanity is gone.
In the silence left behind, something awakens. 🤖
Across a ruined Earth, dormant machines known as Devcons come online-humanity's last line of defense, built for a future that never came. With their creators erased and the planet reduced to echoes and ash, the Devcons are left to operate without command, purpose, or certainty.

Some were made to protect.
Some were made to endure.
None were meant to inherit a dead world.

As forgotten systems stir and distant forces cast long shadows over the Solar System, a question begins to surface..are the memories of humanity worth saving... or should they be left to fade with the species itself?

Light: Zero marks the beginning of a broken legacy-
where machines walk among ruins, carrying the weight of a civilization that is no longer there. 🌍⚙️
This is not a story about saving humanity.
It is a story about deciding what was worth remembering.
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Eric is given the opportunity to create and modify a simulation-world. Eric's world includes unique features, intertwined systems mechanics, and it connects to other user-created worlds. After falling into a unique medical condition, the VRC, a virtual reality corporation, offers Eric a deal to enter and be a creator regarding the Simulation-multiverse. The Simulation-multiverse is a man-made nexus in which Eric, AGIs, and others are able to interact. Later, in Eric's Universe, a character named Jeff searches for Eric. Eric's completed world creation process had set the foundation for later adventures to occur, enabling Jeff and others to engage with Eric's world and it's elements and features. The Simulation serves as a recreational pastime activity and is ""also designed to prevent individuals from experiencing extended periods of isolation and missed life opportunities whereby it prevents such by addressing the concern of hospital patients who may awaken after prolonged hospitalized states, such as a patient regaining consciousness after 30 years unconscious, only to discover they have limited time remaining (perhaps 15 years) to accomplish their life goals". Without such a simulation, these individuals might feel profoundly deprived of three decades' worth of potential experiences, relationships, and achievements they could have enjoyed had they remained conscious during their hospitalization".